Information architecture
Flows and hierarchy mapped before screens.
[ Platform service ]
Figma UI/UX work from information architecture and wireframes through Variables, prototypes, design systems, and developer handoff.
[ What you get ]
[ How it works ]
[ Capabilities ]
The platform and discipline surface we work across — what an engagement can cover when the scope calls for it.
Flows and hierarchy mapped before screens.
Low-fidelity reviews that kill bad ideas cheaply.
Components, variants, and Variables modeled for reuse.
Token-driven color, spacing, and type across modes.
Interactive prototypes that test flows, not just screens.
Responsive component behavior that survives real content.
Contrast, focus order, and touch targets checked at design time.
Specs, code snippets, and asset exports organized for build.
Build-versus-design review loops until pixels match intent.
[ Field notes ]
[ Common questions ]
A Figma design system combines Variables, design tokens, a component library, and pattern library so teams reuse consistent building blocks. Dev Mode and Code Connect can make the handoff to engineering more explicit.
Wireframes are produced at low, mid, and high fidelity. Each level tightens structure and visual detail before moving to the interactive prototype.
Designs follow accessibility (a11y) and WCAG 2.2 conformance, covering contrast ratios, keyboard navigation, and screen-reader support. These patterns are embedded in the design system itself.
Handoff includes organized Figma files with versioning, inspectable design tokens, and clear file organization. It is structured so engineers can translate components and styles directly into code.
Yes, responsive design is built in through adaptive grids and flexible spacing systems. Components behave correctly across breakpoints and device sizes.
[ Proof ]
Target metrics for discovery and acceptance — the full reference set is 7 projects deep.
3 1Component systems in use across the product, with per-team duplicates retired
38% 19%Cart abandonment between cart review and payment, first month post-ship
60% 95%Design-to-build fidelity on the first post-handoff release, scored by a joint review
[ Sibling platforms ]
[ Field guides ]
A handoff should include responsive states, empty states, error states, interaction rules, content constraints, asset ownership, and accessibility requirements.
Accessibility work must account for keyboard paths, focus order, contrast, semantic names, error feedback, and assistive technologies.
[ Next step ]
Back to Design & Branding